[Laughs]
DAUBERMAN: Fuck, man.
The weaknesses, I have a lot more of those than strengths.
It’s a lot of just cowering in the corner and screaming.
Image via Sony Pictures
They dont make it to the end, more often than not.
You’re not scared yet because you dont know.
You just heard a sound in the other room.
Image via Sony Pictures
It’s just a sound.
Something will get me!
DAUBERMAN: The biggest difference?
Image via Sony Pictures
It’s a great question because its a lot of drafts.
I think a lot of it has to come down to character stuff.
Theres different character choices.
Much like the game, some died and some survived.
I don’t think we changed too many of the scares themselves or genres.
SANBERG: We made tweaks to them.
DAUBERMAN: Yeah, tweaks, but nothing crazy.
It was more character stuff and mythology and lore.
Can you give an example of that?
A time when the collaboration with the game developers wound up shining through your story idea?
DAUBERMAN: It was Dr. Hill, his character, what he represents, and what he does.
There was a lot of back and forth and conversation.
Youre gonna have to crawl through dirt and do stunts, and they still did the movie.
But you need those kinds of people who are really up for it.
It was super easy.
DAUBERMAN: It was great chemistry.
DAUBERMAN: I’ve worked with Michael [Cimino] onAnnabelle Comes Home, and I love him.
Ive been following him ever since!
DAUBERMAN: Hes the best.
SANDBERG: When theyre right for the part, they’re right.
SANDBERG:We wanted to stay true to the feel of the game.
A big part of that is the slasher element and the Wendigos, so those two things were important.
Especially that first slasher night.
I think I have to do more of that.
Make a slasher movie next!
Youre speaking to my heart right now.
It was really fun.
DAUBERMAN: It really is that love of all the genres of horror that we wanted to celebrate.
As a fan, I was selfishly thinking more about what things I wanted to play with.
This duo have created some of modern cinema’s greatest chills.
DAUBERMAN: I think we have the same answer.
SANDBERG: Are you thinking the explosions?
DAUBERMAN: Of course!
Because it’s such a simple thing to do.
It just works so well.
DAUBERMAN: It was the end, right?
DAUBERMAN: There was a lot of texting with the studio saying, We might need another day.
If this doesnt work, what are we going to do?
It was a big gamble.
DAUBERMAN: I don’t know how much even changed from dailies.
You did a quick edit on set, and it just looks so great.
Until Dawnpremieres in theaters on April 25, 2025.
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