DREW TAYLOR: Do you feel like you know us after watching the documentary?
It’s fucking crazy.
TAYLOR: First things first,check out our YouTube.

Image via SXSW
CALLUM POWELL: It’s hard for a lot of people to understand how parkour works.
That was the sickest moment for me.
That whole section is showing that parkour is for everyone.

Image by Photagonist
The audience member who asked that question, I don’t understand.
I feel like I understood it after watching the doc.
It’s called a lot of trial and error, experimentation, and years and years of practice.

Image by Photagonist
POWELL: And, obviously, we didn’t start with high-consequence.
That would be completely irresponsibledisclaimer.
Most of what people see about parkour is just a 10-second clip of something that you cannot understand.

It just looks like somebody throwing themselves off a roof.
You’re making it as safe as you might.
You’re doing recon.

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You’re prepping, andthenyou’re performing.
That six-week trip that we had in Hong Kong, Tokyo, and Seoul?
You’d think staying on skyscrapers for that long, for six weeks straight, something would have happened.

Image by Photagonist
Just take everything step by step and make everything as safe as possible.
You’re a kid starting the sport.
You’re seeing what it’s possible for you to get out of your body and what is possible.

Image by Photagonist
When you slip and you hurt yourself, nothing teaches you more than that, really.
You just remember that.
You get the brooms out, you put in the hours.

You look out for each other “Josh, have you checked that edge?
Drew, is that rail sturdy?
Its a team effort to just double-check everyone comes out of it happy and unscathed.

TAYLOR: Its controlling as many variables as you’re able to.
Then,it’s trying to eliminate as many variables that are out of your control as possible.
POWELL: Reducing uncertainty.

I think that that’s an important part of the doc.
What is that like?
TAYLOR: Pretty dirty.
POWELL: You’re passing it around to each other, as well.
TAYLOR: You just wipe it on your t-shirt.
POWELL: “Yeah, sure, man.
[Laughs]
TAYLOR: Yeah, it’s pretty disgusting.
But honestly, it’s not as bad as it seems.
We have a mount that is specifically made, so you just bite on something.
Does that actually help a little bit with nerves?
Because you’re biting into something like a retainer, but it’s your camera?
POWELL: Chest mounts, as well.
However tight you do it, there’s always some leeway.
The moment you lock it into your jaw, its the best image.
TAYLOR: And your head’s kind of a natural gimble.
It’s like where you’re looking as you’re doing the movement; you get the best shot.
Its pretty effing crazy.
TAYLOR: It’s pretty weird, isn’t it?
I still don’t really know what to make of it.
It’s kind of humbling.
It’s so sweet.
Your body can’t do certain things that it could maybe do when you were 18.
For you guys and what you want to do in the future, what are you thinking about?
How has age played a role in what the next five years might be?
POWELL: I feel pretty good in my body at 33.
I definitely felt worse in my late 20s.
There are so many examples of people still being able to maintain explosive power like this.
None of that is in the film, really.
That would be quite irresponsible.
POWELL: We can still keep pushing in the video game!
When is it actually coming out?
What can you tell people?
Honestly, it is pretty fucking sweet, man.
I play that game a lot.
How long does it take to play?
TAYLOR: It’s kind of like free roam.
It’s an open world.
There are escapes that you might do from security, there are time trials, its online multiplayer.
It’s a whole new world, honestly.
I’m so curious about how the controllers are going to be.
Do you’re gonna wanna push A and B at the same time?
Here, like, 100% of your controls are entirely movement.
They basically designed a whole new way of whittling it down.
I personally didn’t see it quite getting this good at the start.
It’s been fascinating to watch the development team work it out.
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